About me and my work
I’m T-Dog, and I’m an award-winning Game Designer and creative professional with an array of experience spanning across a range of projects!
In 2018 I completed my Bachelor of Design (Games) with honors at RMIT. From there I began my career across the broad spectrum of artistic media, developing my solo project Symposium of Grief, producing a projection festival (GSPF), and working as a freelance artist for a variety of projects.
Over the last two years I have been working full-time as a Game Designer for EA and Weta Workshop, delving into the intertwining of mechanics and narrative.
I’m currently working on my own solo project; a dating SIM about clowns, because this is my newfound passion.
I'm down for a good project
Looking for some T-Dog flair on a project you’ve got?
Feel free to reach out and ask anything you’d like to know!